AI Insights · Timothy · April 2023
Top 5 3D Realistic Games in Guatemala for Q1 2023
Explore the performance trends of the top 5 3D realistic games on a unified platform in Guatemala during Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top 5 3D realistic games in Guatemala on a unified platform showed varied performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of the market dynamics.
Free Fire: 7th Anniversary by Garena International I experienced a notable decline in weekly revenue, starting at around $19.8K in late December and dropping to approximately $11.5K by the end of March. Weekly downloads fluctuated, peaking at 55.4K in early January and then stabilizing around 30K towards the end of March. Active users remained relatively stable, ranging from 1.2M to 1.4M throughout the quarter.
Football League 2024 from MOBILE SOCCER saw a significant increase in weekly downloads in January, reaching a high of 50.2K by the end of the month. However, downloads gradually decreased to about 5.7K by the end of March. Active users followed a similar trend, peaking at 105.6K in mid-February and then declining to 66.9K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS maintained a steady weekly revenue, averaging around $5K throughout the quarter. Weekly downloads saw a downward trend, starting at 35.2K in late December and dropping to 16.6K by the end of March. Active users remained consistently high, fluctuating between 238K and 266K.
Truck Simulator - Truck Games from Games Wing had a modest performance in terms of revenue, with minimal earnings recorded only in March. Weekly downloads showed a declining trend, starting at 17.6K in late December and decreasing to 5.4K by the end of March. Active users also saw a decline, from 18.9K in late December to 7.2K by the end of March.
Race Master 3D - Car Racing by SayGames Ltd had relatively stable weekly downloads, averaging around 10K throughout the quarter, with a peak of 17.2K in early January. Revenue was minimal, with occasional spikes, such as $107 in mid-March. Active users showed a slight decline from 83.4K in late December to 70.2K by the end of March.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.